Wednesday, October 3, 2012

Beyond the North

The recent post about languages begs the question... what's beyond the North?

Eventually, the Matter of Vincia will likely affect the heroes of Lloegyr, and the Duchies of Cutane, Naever and Burgen will be of note.  Similarly, the Kraki might have to deal with their (incomplete) subjugation of the Hess, Tets and Thars, as well as their unfriendly Lom neighbors.  But this is a tale of the North, and after those barbarian tribes and the Merov duchies, there's going to be little focus on what's beyond.

That's not to say it isn't there.  Obviously, Tiber, with its fallen empire, obviously affects the North.  Your intrepid storyteller would love to run (or play!) in a game, either tabletop or larp, set in the Kingdom of Ravar (this world's homage to the Kingdom of Moravia).  Such a game would be stark contrast to a Northern game, with a focus on a fully Faithful nation frightened of monsters in the woods while try to attain some degree of civilization.  And there has to be something going on in this world's version of Iberia, even if no one has any idea of what is going on there.

But again, those are stories for another time, for this story is the Matter of Lloegyr, and a tale of the North. 

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